0.2.2-0.3.2
0.2.2
-Remove unused assets
-Fix minor spelling and wording errors
-Zoom out
-Add birdsplosion explosion and detonation particle 0
-Increase theme music pitch and speed in boss room when boss is active
-Fix Ashen Bandage recover player HP after gameover
-Change explanation of retaining level
-Fix "heal on hit" artifact making player health positive when gameover
-Change minimap current room color
-Add slime boss some knockback resistance
-Add more noticeable attack cooldown ui
-Decrease birdsplosion detonation time
-Adjust boss music
0.3.0
-Add dialogue system
-Fix stacking function of GameState
-Pause can now stack over PerkSelection and Dialogue
0.3.1
-Re-sprite: Slime Boss, Faunion Boss, Faunion Spore, Faunion Boss Spore
-Add grave dialogue, door dialogue
-Fix dialogue not working correctly after restart
-Make the sword shine brighter
-Level now start from zero
-Retaining level will allow players to choose perks from Pregame scene
-Add additional shelf dialogue
0.3.2
-Merge Slime Elite branch
-Adjust slime elite
-Add slime elite to 2 scene
-Slime Boss no longer takes knockback
-Remove 8-directions snapping temporary
Files
Get The Nameless Maid Playtest
The Nameless Maid Playtest
Status | Prototype |
Authors | Yonderu, thanadolps, Game Research and Development Club - CU |
Genre | Platformer |
Tags | 2D, Pixel Art, Roguelike, Roguelite |
More posts
- Bosses UpdateMar 02, 2022
- Bug fixesFeb 26, 2022
- Bug fixesFeb 25, 2022
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